Also, while controlling your hero is easy, as is combat, moving that fairy around can be a pain. You can only use their spells one time before they need to recharge for a minute (only the mage can lower that recharge time), making them mostly good for getting out of some jams or getting you the occasional cool hidden item. That aforementioned fairy and the others you’ll eventually discover can indeed be helpful thanks to their spells and the ability to find buried treasure in assorted locations, but there’s a catch. Of course, for you “tank” players, the Fighter has it the “easiest” here, but getting up close and personal with multiple enemies can be white knuckle central in the early stages. Playing as a Rogue, you have it slightly easier, thanks to the ability to use bows and crossbows in addition to dual wielding a wide range of weapons. While this does make choosing a champion simple stuff (each hero plays the same way on a basic level), playing as a mage can be especially terrifying for a while until you gain enough levels to survive some of the more enemy-packed battles and boss fights.
![dungeon hunter alliance guide dungeon hunter alliance guide](https://fasrdd718.weebly.com/uploads/1/2/6/2/126248068/146011706.jpg)
You get a Fighter, Mage and Rogue, each with their strengths and weaknesses. One issue you may have with the game is there are a mere three classes to choose from, and they’re all male. Bosses are all cheap as hell and hard to kill, but as long as you use potions wisely and can whip down their health before they do you in, you’ll come out ahead. The game uses these mobs in a few cheap ways, dropping enemies in from above, behind you and even having them come rushing at you through bushes or magically appearing when you think the coast is clear. Trying to blow through the game by clearing out a dungeon once then moving on isn’t easy, as enemies in new areas are going to be past your current level and you’ll be swarmed by mobs, shot up by enemy archers or roasted by magic users before you know what hit you. That said, the game does what it does quite well, as you’ll find quests and side quests doled out at a decent enough pace and in solo play, the game can be pretty tough if you’re unprepared.Īnd you will be unprepared, at least if you’re not familiar with “grinding” earlier maps for levels, points to beef up skills, gold and gear before moving on. Yes, it’s the same old RPG story with a few tweaks to the formula and nothing innovative will shake your brain one bit. Without spoiling too much more of the plot (not that you haven’t heard it all before), you’re accompanied by a lightning spell wielding fairy and need to haul yourself out of the crypt you’ve risen from, fight your way to the surface and tackle tasks above ground as you set out to put and end to the evil force plaguing the land. In the game, you’re a newly revived corpse (and a handsome, non-rotted one at that) of a young king who finds out his former kingdom is in dire jeopardy thanks to his former flame, now a queen gone bad. Shocked at the stellar amount of originality on display? Nope.
![dungeon hunter alliance guide dungeon hunter alliance guide](https://cdn.mos.cms.futurecdn.net/440d6cbd65f54b00a274b2898dad48da-480-80.jpg)
Unfortunately, despite the glossed-up visuals, the game misses the chance to do more with the basics, meaning if you’ve played this already on a device, computer or even the PS3, you’re not going to be too surprised at what’s here.
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![dungeon hunter alliance guide dungeon hunter alliance guide](https://images.pushsquare.com/screenshots/36727/large.jpg)
Visually, the game is solid, if not spectacular overall, the gameplay is what you’d expect with some interesting use of the Vita’s touch screens that range from handy to not really necessary. While they didn’t quite succeed in every area, the end result presents enough creature chopping challenge for those who like to go solo while also being a ton of fun in multiplayer.
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With Dungeon Hunter: Alliance on the Vita, developer Gameloft had a rather interesting challenge in making a version of their popular (but “old” by other device standards) hack and slash RPG that could be seen as a solid (and full priced) showpiece the Sony’s new handheld.